Maybe you have heard of Google Glass? Glass is an amalgamation of technologies old and new, and one that Google hope will usher in an age of practical head-mounted-displays (HMD), augmented reality (AR), and a brand new revenue stream. The Glass fuses a 1.3 cm display in to the frame of a pair of Glasses.
The precise science behind Glass is currently unknown but one will be able to see a phone-like interface, powered by Android through the 1.3cm window. The interface will allow the user to take photos, take part i video conferences (Google+Hangout), check appointments, and access the web and Google Maps. Google isn`t the only player looking to make an impact in the HMD business. Apple too is in the game, or at least thinking about the game; it won a patent late in 2012 for 'peripheral treatment for head mounted displays'. Apple`s implementation is binocular and sends two different images to each eye; "Apple hopes to solve many longstanding issues with the HMDs, particularly the general risk of the eyestrain that could be cased by the different in distances between the wearers`s field of vision and the peripheral display itself. Essentially, Apple`s technology dynamically matches the color images being transmitted with either LED, OLED or lasers ,which are converged stereoscopically to reduce the tunnel effect experienced in many of today`s HMD`s".
Sony has experimented HMDs as well, somewhat successful too: Their HMZ-T1 `personal 3d viewer consisted of two OLED screens and offers the user a 720p display for each eye. The HMZ simulates the viewing experience of a 700-inch screen, as viewed from a distance of 20 meters.... Recently, the Occulus Rift has been making the waves in the Gadget circles: winning quite a few hearts first and raising a cool $2.4 million through Kickstarter ,followed by winning quite a few-best-show awards at CES 2013 (especially noted for its superior head-tracking). The Rift is an HMD endorsed by the likes of john Carmack and Gabe Newell - it will offer and effective resolution of 640x800 to each eye in stereoscopic 3D. The Occulus will first be offered as a developer version this year.followed by a consumer version,probably in early 2014, or late 2013 .
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